Skip to main content

Klonoa/Kirby 64 Path Lock Proof of Concept

By RagmanGaming

A proof of concept for a 2.5D pathing system inspired by Klonoa and Kirby 64. Based on hard collision data instead of logic. Assistance in making a camera that stays in the "foreground" relative to the path would be greatly appreciated.
  • ELEMENT STATS
  • Played 234 times by 179 dreamers
  • Played for a total of 3 hours by the coMmunity
  • 41 thumbs up
  • Used in 1 creation
  • 7 followersView followers

Oh dear! Your browser is either unsupported or there has been a problem loading the page.