For toggling between enemy and possessed modes. Setup is required:
1. Place into enemy puppet's main logic
2. Power the chip with the "possessed" controller sensor output
3. Animate keyframe to turn off the enemy mode chip
4. Animate the attack timeline
1. Place into enemy puppet's main logic
2. Power the chip with the "possessed" controller sensor output
3. Animate keyframe to turn off the enemy mode chip
4. Animate the attack timeline
- ELEMENT STATS
- 6 thumbs up
- Used in 2 creations