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Challenge of the Ravaged Peak Temple

By Merkystal

  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    - then add blue streaks or lights to switch to indicate when it can be used.
    Finally, the jumping/speedrun section that has you travel close to the lava is a bit too fast. Mainly on the last 2 platforms, the rest would be ok with the platform size adjust.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    It's not clear when platforms are active/inactive or how many stars are needed to power them. Something like an indent or orb with the number of required stars on the switch would help with clarity. You could use the current switch for an inactive state-
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    Minor gripe but the archway before the lava section needs a hard visual border. It looks and feels a bit lacking when an invisible wall stops your movement even though it looks like you could normally step across the threshold.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    Some of the moving platform are dodgy to jump on. The issue seems to be either too small or too fast depending on which platform you are talking about. You could try increasing the size of these platforms by a small % and decrease the speed of some.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    The death penalty feels like too much, the player is already recieving a penalty in the form of being sent back to a checkpoint. Having an additional timer penalty and message feels like the Dark Souls of "You Died".

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