- VenRez left a commentLove the aesthetic to the environment! Keep it up!
- MyxomatosisiTy left a commentLooks awesome & I look forward to the full release. I have minor suggestions: The puppet could be a touch smaller for accurate scale. Jump height & walk speed lowered. Natural barrier or invisible wall before map edge
- lorddowswell left a commentI saw the UFO! . . .I found it on my fourth time playing the game.
- lorddowswell left a commentI'm wondering if you could direct me onto a tutorial or bit of logic for the piking up of a object in a game. I desperately need to have that in my new game, the character finds a book he must pick up and take back to his space ship. Thanks.
- Fonz4life left a commentThe landscape looks fantastic. Great job
- speedy_daniel left a commentVery realistic looking and interesting.
- Bad_Dreams1 left a comment(to other commentors) The pop in stuff is just an lod issue and not Graham's fault. To be clear there is lore, but i havent deciphered it yet. Cryptic and visually intriguing and the rusty derelict stuff is harder than you think! I enjoyed it!
- PatMagnum left a commentI found the gas but uh... I expected something more. I'm well aware it's not the full game but maybe a little bit of lore? The visuals were very nice.
- Fraggle_Finder left a commentLooks great. I didn't find the gas can though
- lorddowswell left a commentI had to make a comment on this one :) So much great stuff here, the landscape and your positioning of everything, I was gripped, and hey, even if it was just finding and picking up a object, your still ahead of me! I don't have that in any of mine yet.
- MYST_RP left a commentLike the visuals and mysterious vibes.
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