PROJECT Horde (Play-Test)
By SAMEHOUSING
- Paulo-Lameiras left a reviewGreat game so far, the mechanics are very polished! Weapons could be a bit more balanced (it's easier with heavy/long weapons) and more enemy variety would be great.
- priperone left a reviewPlease invert the Y-axis
- modzkiller75 left a reviewAmazing Ui models, logic, and textures overall
- AmericanSamurai1 left a reviewGreat potential alot of fun.
- mikimix42 left a reviewAmazing, really fun, can't wait for the full game !
- OmarTRG left a reviewThe game is so good that I couldn't stop until I finished all waves, the weapons variety is on touch but unbalanced, now for the movement system it depends how did you intent to do it, for me its awesome, but u can easily run away or bunny hop and the...
- Lampazzu left a reviewAwesome. Suggestions: Add blood or vfx impact when hit. I feel it lacks impact. If you want I can craft some sweet SFX for hitting too. Also, I think a charged R2 attack would be good. Shortening the dash move will allow for a counter attack.
- KarstenStaack left a reviewReally nice. This feels very solid alread. Good work.
- handintoaster left a reviewWell done!
- Cheezy_Lord left a reviewProbably the best First Person Slasher ive played on Dreams
- chaos30691 left a reviewCod zombies meets Mordhau. Awesome idea and amazing execution!
- satin69hole left a reviewDude holy shiz
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v3.1 "Triceratops" Alex Evans mode enabled