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GlitchRunner FINAL TECH DEMO UPDATE (0.9)

By HyperCB_69 and 1 collaborator

  • HyperCB_69
    OWNER
    HyperCB_69 left a comment
    FCCK Its been a while. Fun fact: game is NOT canceled and its coming out sometime 2024 (fr tho this time). Got a huge makeover and been WAY more polished since this playable tech demo. If anyones reading this, u a G, pls play the full
  • Bundle_boys
    Bundle_boys left a comment
    So its a worse ghostrunner
  • ALAN_MANIAC
    ALAN_MANIAC left a comment
    Sorry champ i haven't been active with people, i was busy uploading my tunes to YT and playing DE :)
  • ULTIMATEBRAIDEN
    ULTIMATEBRAIDEN left a comment
    This deserves more likes
  • ULTIMATEBRAIDEN
    ULTIMATEBRAIDEN left a comment
    You fixed it, I cant do it
  • Aquarius-muratse
    Aquarius-muratse left a comment
    Try to make last second blocks(parrys)and use selector to separate block and attack.
  • Aquarius-muratse
    Aquarius-muratse left a comment
    You can use overall heat gauge if you will make sword throw projectiles or for other abilities cheers!
  • Aquarius-muratse
    Aquarius-muratse left a comment
    Try to remove puppet jump animation and using something like a kunai or a shuriken is a better option instead of a slow grenade overall pretty well-made.
  • LordBruce
    LordBruce left a comment
    Promising. I certainly like the sword animations especially while wallrunning. Good sense of speed too. Sugesstion: Bind wallrunning to a key, makes for higher skillcealing and eradicates problematic movement conflicts because of proximity of walls.

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