- AE-Cni noticed a bugbuggg
- superburger36 noticed a bugVery good and in-depth, however it's a faster time to kill if you crouch and spam poke than any other combo. I would either add a poke delay or buff combo damage. Great job so far!
- Labzaf noticed a bugHi, nice moves for characters. When aiming a tall puppet, cam is going underground. Nice work
- harukasan0084 noticed a bugYou can cancel all grounded animations with backflip. Its very fun, but likely will be easy to exploit in whatever future project you might have planned.
- Orksom noticed a bugHey when you press square twice and very quickly traingle and square the heavy and the spin attack mix together
- This comment was downvoted by the coMmunity
- Jason2915 noticed a bugI tried to dive on the other side. When I did it the third time, I died but the sword made it but it was glitching.
- vertigo11373 noticed a bugFound a small bug, but plz dont fix. If you time a roll into a small slop, you can vault yourself at an awesome speed. Plz keep it in for the speedrunners.
- necrago1000 noticed a bugWhile aiming, the camera can go through walls and it gets clunky if there are too many enemys around and you are moving. You should be able to cycle manually between enemy lock-on
- Spatha_Spatula noticed a bugI liked it a lot. There was one time a message about health popped up and I had to restart to remove it.
- Percepts noticed a bugLocking on to the tall dummy (guy on right when you spawn) and walking forward makes the camera clip into the floor
- Z-RedHawk-Z noticed a bugWhen crouched there is no delay on attacks seems a little op
- WayTooBroken noticed a bugWhen you jump attack near the big upwards ramp, there is a chance for the character to get completely stuck. Might be the sword.
- DeViNoDe noticed a bugIf you run at the steep blue incline, and do a jump slash onto it, you can get stuck in a hunched pose until you jump again
- D-Sapho noticed a bugAmazing! One inconsistency I've found is that when you Sprint Dive as soon as you start running you can Spin Attack straight after. But when you run for longer and then dive, you can no longer follow it up with a Spin Attack. Hope that helps :)
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v3.1 "Triceratops" Alex Evans mode enabled