- Monoxide4018 left a commentYou should make a souls archer enemy
- kind707steel left a commentR.I.P
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- DreamNotDeferred left a commentThx for your creations. I cant get lock on logic standalone element to work. Pp tag and LO logic chip on puppet, blue box scoped into puppet scope, target chip surface stamped on a shape. Play mode, no lock on. Do i need to wire something? Thx.
- CAIPI-88 left a commentHi, I need help with my Maleficent puppet. Could you please take the time and check it out? I will send you an invitation. Thank you.
- lewiscskinner left a commentHey battlemilk, ifigured out how to make two different attack patterns with your logic and change thier time. Just duplicate the combat logic chip, and it works separately. Thought id let you know if you didnt :)
- lewiscskinner left a commentIs that current attack number, or current attack type?
- lewiscskinner left a commentHey battlemilk, ive been using your 'make your own battle' system and i have aquestion. How can i make one attack animation slower than others? Ive tried messing with the animation time per second setting, but it effects all my attacks. Thank you :)
- AZOKALYPSE left a commentThanks for the souls puppet! Added you as a collab to my first little thing i used it in
- lewiscskinner left a commentHey Battlemilk, Iwant tomake a rolling dodge for a character im making. Could you show me a good logic layout for a simple dodge? Your simple combo logic has been a massive help. Great work! :)
- Jinsah left a commentFirst of all I would like to thank you for creating the dark Souls template. I'll use it in my first little game. But I don't understand what's the function of the keyframe "body settings" in the timelines. Could you help me?
- Blu476 left a commentHi, i want to collaborate with you to create a game inspired on Fable saga, i need to learn how Animations works.
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