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Candy Climb WIP

By beardofcats88

  • superafroboy
    superafroboy left some feedback
    Great work so far. I would recommend you try making the wind-up for the punch animation much quicker. It will make it feel more responsive.
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    Suggestions for upgrades available from Cuppy's :
    1. "Double Bubble" 2-Punch Combo
    2. "InflataBubble" Longer float time
    3. "Hubba Bubba" (increased Sassyness walk animation! 😆)
    You're welcome!
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    Would be better if pickups were not reset with each death/respawn. I collected every single item on my way up, only to fall at the last sequence of jumps before Cuppy's. As a result I was told I was too broke to purchase anything! 🍬🍭🍬
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    This is shaping up well. Really happy that you're still adding to it. Keep it up! 🍭🍭🍭
  • thelibararian
    thelibararian left some feedback
    Pretty sweet platformer! ( get it?)
  • T-hill_Zomb17
    T-hill_Zomb17 left some feedback
    So far so good!
    I'm curious what the shop will provide in the future. I'm assuming there will be a currency system with coins or such you can collect in the world or dropped by enemies?
  • manlytohru
    manlytohru left some feedback
    I love it! I hope this becomes a full game
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    The updates you have made to the camera tracking have really improved the experience, especially when played in VR. Good job 👍. I agree with the comment that bubble float and duck might be better if they last as long as buttons are held down.
  • InsaneBanana405
    InsaneBanana405 left some feedback
    The camera could be a bit higher and angled down, I often fell off platforms due to the camera. The controls that pop up could be a bit easier to see. I would also personally allow the hovering and ducking to last as long as their buttons are held.
  • gladetor-10-sa
    gladetor-10-sa left some feedback
    This was hard dude
  • LucidDreamChaser
    LucidDreamChaser left some feedback
    :O Amazingly creative! Wasn't expecting theming choices involving the abilities and animation of the player character (most people just put a platforming puppet in a nice-looking scene and call it a day). Really impressive and promising; keep it up!
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    That's better! I really ehjoyed it. Played it in VR and, while it wasn't a problem for me, I suspect that some users might find the follow cam down the slide rather uncomfortable. I look forward to seeing what you add to this in future.
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    Great use of original character animations. Be careful not to trigger a camera move while, or immediately before, player is making a jump, especially near the corners. Also I got as far as ducking under the two lollipops, but couldn't go any further.

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